![]() ![]() Loading a scene will load any assigned global variable with its last value. Writing variables properly will make sure that your Algodoo scenes using Thyme will work.Īny assigned scene.my variable (example: scene.my.theNumber) will be saved in the scene. Note: Writing variables incorrectly will result in the variable being a temporary variable instead of a permanent variable. ![]() The variable can either be a global variable, which has properties for the entire scene (written as scene.my.nameHere), or an local object variable, stored inside an object (written as _nameHere). Using Thyme to do anything meaningful requires a simple syntax basing on variable manipulation:
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